A downloadable game

Welcome to Xylem, an innovative solo gaming experience centered around a building a dynamic ecosystem. Observe intricate environments influenced by the strategic turn-based placement of tiles. Select these tiles from various biomes, mechanical components, and a diverse array of organisms to populate your board, and watch unexpected interplays unfold. Over time, unlock new ways to examine the small world you cultivate with various science kits. Xylem aims to be part game, part tool, part opportunity for open-ended exploration!

I'm embarking on a new project, a kind of spiritual sequel to Sap.  As ever I’m not interested in making a conventional experience; Xylem is a curious exploration, or maybe an experiment. My goal here is to showcase a fairly transparent development process.  I've expounded a little on the core game loop in my fourth devlog!

The current idea is to commit to 2 posts a week, so consider following me or adding this to a collection.  If you do drop by, say hi!  I look forward to hearing from you all.  

Eli 

Development log

Comments

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(+1)

OMG you switched to Godot ! 

Will follow this one too.

(+1)

I had no choice, and also it's pretty cool!  I'm glad you'll follow this one, I'm pretty excited about it!