Poor timing, but good ideas


A short update:

Firstly, I hope everyone out there had a good holiday / vacation / break.  For personal reasons I won't go into here, it was a bit of an arduous one for me, but I'm feeling pretty good now.  Sadly this means I did not get done what I had hoped I would would over the down time.  One of the most relevant issues was a loss of power and notably my computer's primary SSD died.   While I didn't lose any work where Sap is concerned, I did lose everything else.  Passwords, applications, settings, etc.  It's taken a fair bit of work to get it all back up and running but I've managed to do so.  Even still, upon booting Unity back up I was greeted with a huge number of error messages, broken prefabs and package issues. 

How did it all resolve? 

The resolution was more or less going through asset by asset and ensuring the file existed and then reimporting.  After that I deleted nearly all of the (Unity) packages and ensured they were working as intended.  Another pain was reconnecting MSVC to Unity.  While it was working for new projects I couldn't get it to see Sap's existing sln file.  Telling Unity to regen it and then linking a debug to Unity cleared this issue and I was pretty much back in business.   Ultimately, this means I'm pretty no further along than I was for the previous update.  I do have some more cards drawn and a way forward for the 1.0 content, but I have to push back the proper update and devlog until later in the week.  I'll at least offer a little teaser for now:


Additionally, in my previous devolg Beez asked about the possibility of gaining health.  This is something I had not considered as it was meant to be a one way trip but I don't think it's a bad idea.  While it likely will not make it into the 1.0 release, it's something I'm thinking about and will probably be implementing shortly after.  I'd love any other ideas anyone has to offer.  Keep following and I'll keep updating!  Check back later this week!

Eli

Comments

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Looking forward to the new updates, keep up the great work!

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Hope you had a solid holiday(s), there are a few new updates.  I'm always excited to hear what you think about the progress!